01 October 2007

Fantasy Magazine to move fully online

PRESS RELEASE
Contact: Sean Wallace, prime@primebooks.com

FANTASY MAGAZINE TO MOVE ONLINE, PUBLISH PRINT ANTHOLOGIES

Prime Books announces Fantasy Magazine (www.fantasy-magazine.com) will change from its current quarterly print format to a weekly online edition beginning this November. The Web version will feature free fiction and other constantly updated content. As a complement to the magazine’s online presence, Prime will publish a series of print anthologies collecting the short stories that have been published on the Web site. The magazine’s rate for fiction will rise to .03 per word.

“We think this is the best way to bring Fantasy’s great short fiction and nonfiction to the largest possible audience,” said Prime/Fantasy editor Sean Wallace. “Fantasy’s current readership is Internet-savvy and accustomed to reading stories online. At the same time, we think there’s an additional potential readership who will be more likely to discover us on the genre bookshelves.”

The online magazine, which will be blog-structured, plans to post new fiction each Monday, reviews on Tuesday, other nonfiction on Wednesday, news and contests on Thursday, and a fun series of interactive “Fantasy Friday” online events to kick off weekends.

Tempest Bradford will join the editorial team as nonfiction editor, Paula Guran is still reviews editor, and Stephen H. Segal continues as creative director.

The release schedule for the print anthologies is not yet set, but they will be published in trade paperback and distributed nationally.

The last print issue of Fantasy, #7, will also be published in November. Current subscribers will be given a choice of converting subscriptions to the newly revamped Weird Tales or receiving a copy of the Fantasy trade paperback anthology, featuring all-new original fiction by many of the authors who have been published in the magazine.

The change is the latest phase of magazine-division restructuring by Prime’s parent company Wildside Press, which began earlier this year with the editorial revamping and redesign of Weird Tales.

FOR MORE INFORMATION: Contact Sean Wallace at prime@prime-books.com.

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12 July 2007

FICTION: "Soft, Like a Rabbit"


BY ANDREA KAIL ~ Copyright 2007

When the roses got sick was the first time Maggie realized she could fix things. Mommy was very angry at the ugly, gray spots on the stems. She called them something like lee-shuns and said it had to do with fungus. Maggie didn’t know about that, but she was upset when the buds drooped over and refused to open. For an hour, she squatted by the flower bed with the limp buds in her hand, telling the spots to go away. Mommy just smiled at her and tugged her ponytail and then went inside to make arrangements to have the bushes pulled out. “Better wake up!” Maggie whispered to the rosebuds. She tried prying them open with her fingers, but the delicate petals tore so easily she had to stop. Then she tried picking at the gray spots with her fingernails, squinting hard against the brilliant sunlight and leaning in closer and closer and closer for a better look.

And that’s when she saw the threads.

Well, that’s what they looked like anyway: bright, shiny lengths of thread, twisted around and around and over and under each other to make a sheer, white cloth like the kind Mommy used to strain things in the kitchen. Maggie touched it very gently, ‘cause it looked so thin and delicate. But it wasn’t; it was strong and bouncy just like a trampoline, and it wrapped the whole length of the flower from stem to bud. She ran her hand over the fabric, and it tingled and sprang against her palm. Maggie laughed with delight — until she felt the tangle.

It was a small thing, really, just a tiny black spot in the weave where it looked like a splinter had pulled out a kink. Very carefully and with gentle fingers, she picked it out, tugging and pulling at the cloth, until the thread lay flat and shone just as brightly as all the others.

Simple, once she figured it out.

And when the men came the next day to dig up the flower beds, the gray spots were all gone, and the buds had blossomed, large and pink.

“Really, you should have seen them yesterday,” Mommy said. Her cheeks were red even though it wasn’t at all hot out.

“I fixed them, Mommy.”

Mommy laughed and swung Maggie up into her arms. One of the men ruffled Maggie’s bangs.

“Trying to put us out of business, are you?”

She buried her face in Mommy’s long, black hair that smelled just like the rose bushes. Maggie wasn’t sure, but she thought they didn’t believe her. She smiled anyway.

Maggie looked to try and fix everything then. Like when Chester the orange cat came home with a torn ear. He squirmed like crazy and yowled in pain, so it took some time and doing, but she finally figured out how to pluck his threads back into place to make the ear all better without even a scar. And then, just for fun, Maggie kept the trees in the backyard from turning red all the way ‘til Christmas. Mommy had the men in about that, too. Maggie watched them from the big window in the kitchen as they looked up at the leaves and scratched their heads. Her giggles steamed the glass.

* * *

Mrs. Sweeney had a spring cold and couldn’t baby-sit, so Mommy made Maggie promise to be good and took her along on her appointment. Maggie didn’t mind. She liked the doctor’s office, ‘cause Mommy said doctors fixed things, and Maggie thought she might like to be one someday. And the office had lots of big, scratchy chairs to climb on and a big, blue fish tank, and the lady at the desk had candy.

“Why don’t you go play with John?” The lady pointed to the thin boy who sat in one of the big chairs. Maggie had noticed him because he wasn’t climbing.

He was older, maybe even eight, and he had dark circles under his eyes and pale, pale skin.

“Are you sick?” he asked when she introduced herself.

Maggie shook her head. “No. I’m going to be a doctor.”

“I’m sick.”

“What’s wrong with you?”

“My blood’s sick. See?” And he showed her a large bruise on his arm.

“Do you want me to fix it?”

“You can’t fix it.”

“Can, too,” she said and stamped her foot, even though Daddy said that was rude.

Maggie took the boy’s hand — at least he didn’t squirm like Chester — and she squinted really, really hard. But his threads, when she found them, weren’t at all like what she’d seen before. All of them were dark and kinked up and tangled, and Maggie didn’t even know where to start to try and fix the mess. Well, maybe if she tried untangling some of them first. She bit her bottom lip and reached her fingers in to pull a thread from the snarl.

“Maggie?” Mommy was standing by the door.

“But Mommy — ”

“Maggie, we have to go.” Mommy’s voice was angry and that was strange, so Maggie knew she shouldn’t argue.

“Sorry,” she said to the boy.

In the parking lot, Mommy fumbled with the straps on the car seat, and Maggie had to help her snap them shut.

“That boy was sick, Mommy. Do you think he’ll be there again the next time we go?”

“I don’t know,” Mommy said. Mommy’s face was white, and Maggie guessed she was worried about the boy, too.

* * *

Maggie couldn’t stop thinking about the boy. She wondered what it meant that his threads were all dark, and she wondered if there was something she could do to make them bright again. The tangle had looked pretty bad, like it needed a long time to get undone. Maybe, Maggie thought, if she could sit and untangle it piece by piece, maybe then the threads would glow again like they did in Chester and the flowers and the trees. She lay in her bed at night, turning the problem over and over in her mind.

Until the day Chester brought home the bunny. Then she forgot all about the boy.

The noise was what got her attention first, and she followed it into the backyard. Chester was crouched by the garden’s edge, big, yellow teeth wrapped around the neck of a very small, brown bunny that kicked and screamed like she’d never heard anything scream before.

“Chester!”

Getting him to let it go was the hardest part; Chester didn’t want to give up his catch. But finally she cornered him under the potting bench, where he huddled, swishing his long, puffed-up tail. He had to drop the bunny to hiss, so Maggie stamped her foot at him, and Chester ran for the house. The bunny tried to move but fell back onto the grass with a squeak. Very gently, Maggie picked the poor, limp thing up and laid it in her lap. She cooed in its ear and smoothed its ruffled fur. The bunny was so soft, softer than Chester or anything else she’d ever touched. Maggie nearly cried when she saw the blood staining its neck and paws.

Laying her hand on its back, Maggie squinted to find the threads. But they were hard to see, and when she did find them, they were even more wrong than the boy’s. These threads weren’t just dark and tangled, they were all frayed and coming apart, with big holes chewed out of the cloth like the sweater she’d left in the closet over the summer. And before she could even put her fingers on it, a strand pulled away from the whole and began to unwind all on its own, like it was being pulled apart at both ends. It swirled and twisted and frayed right there before her eyes, until all that was left was one very thin line. Then that snapped, too, and the ends slowly melted away into nothing. The bunny squealed and kicked, and its small claws scrabbled against her bare leg.

“Sssh, it’ll be okay,” she said, though she wasn’t at all sure. With a last reassuring stroke of its soft fur, Maggie placed her fingers on the weave. The first thread she touched snapped right away. So Maggie tried again, and then again. But no matter what she did, the strands kept breaking, slipping out from between her fingers to pop apart and disappear. And the rabbit squealed as each thread broke, its foot thumping her leg with every snap. She even tried holding the threads, willing the pieces to stay together as she pinched them between her thumb and finger. But it did no good. Maggie pulled her hand away, and it all began to unravel, threads snapping and twisting off into nothing, and in her lap the bunny kicked and screamed, its small feet battering the air. The worn and withered last strands frayed apart and then broke, one by one by one, until they were all gone, and Maggie was left staring only at dull, brown fur. The bunny kicked a final time and lay still, its eyes growing glassy and black.

Maggie began to cry.

“Maggie? Maggie, what happened?” Mommy squatted down beside her.

“Chester got him, Mommy, but I couldn’t fix it. I tried, but I couldn’t fix it.”

“It’s all right, honey,” she said, holding Maggie while she sobbed.

“But I couldn’t fix it.”

Mommy stroked Maggie’s hair and sighed a long, shuddering sigh. “Things die, Magpie. You can’t change that. It’s how life is. Some things just can’t be fixed.”

Mommy didn’t understand. But she did help Maggie dig a hole in the backyard so she could bury the bunny proper, and she even cried when Maggie whispered a small prayer over the grave. Maggie was grateful for that.

After that, Maggie didn’t want to fix things anymore, afraid the threads would snap again if she tried. And she avoided Chester, too, and wouldn’t let him out even when he mewled and scratched at the screen door.

She thought about the bunny all the time. What had she done wrong? She’d never not been able to fix something before, and she wondered if she’d made a mistake. Maggie remembered the way the bunny had screamed as it died, and she cried again, thinking she’d made it happen.

Maggie didn’t want anything to do with anything, so she stayed in her room, playing with boring dolls and moping around with what Daddy called her ‘sad face’ on.

But the funny thing was, Daddy never said anything about the moping. And neither did Mommy. They moped too, and the day Daddy picked her up from Mrs. Sweeney’s house instead of Mommy, Maggie knew something wasn’t right.

“Where’s Mommy?” she asked as Daddy strapped her into the car seat.

“She’s not feeling well, sweetie.”

Daddy didn’t say anything as he drove, but he kept looking at her in the mirror and tapping his fingers on the wheel even though there wasn’t any music playing on the radio.

When they got home, Aunt Jo was there.

“I’m going to be staying here for a while, Maggie.”

Mommy came out with a big bag in her hand and squatted down next to her in the hallway.
“I need you to be a big girl for me. I have to go away for a little bit.”

Maggie’s stomach felt cold all of a sudden. “Why?”

“I’m sick, Magpie, and I’m going to go where the doctor can make me better.”

“I can make you better, Mommy.”

But Mommy wasn’t listening. “So will you be a big girl and help Daddy and Aunt Jo while I’m gone?”

“But — ”

“We have to go,” Daddy said and picked up the bag.

“Big kiss, Magpie. I’ll be home soon, I promise.”

Maggie began to cry, so Mommy gave her a hug and handed her to Aunt Jo.

Maggie’s eyes were so full of tears, she didn’t even see Mommy leave.

* * *

Mommy was in the hospital. When Daddy and Aunt Jo broughther to visit, Maggie stopped at the room’s wide, swinging door and wouldn’t go in. Mommy’s room was big and very bright with lots of hanging things and machines that glowed red and green and made lots of funny sounds. And it smelled awful — like the bathroom after Mommy washed it. Maggie clutched Daddy’s hand hard and chewed on her thumbnail, although she knew Mommy didn’t like it when she did that.

“Hi, Magpie.” Mommy sat in the middle of the room in a big bed that bent up.

“It’s okay, Maggie,” she said, waving her hand. “Come here.”

Mommy was very pale, and her long, black hair was cut short and had strands of white in it. She had a tube taped to her arm.

“Come on.”

Maggie ran to her, but the bed was too tall, and Daddy had to lift her up and into Mommy’s hug.
She smelled funny, too, like alcohol, not at all like the regular way she smelled.

“How are you, Magpie? I got all the pictures you made me. Did you get my letters?”

Maggie nodded, thinking about the letters that were taped up to the wall in her room, and how they didn’t make her miss Mommy any less.

“She’s tired, I think,” Daddy said and tugged on her ponytail that wasn’t as good as the ones Mommy made.

“Why don’t you lie down here, Magpie. The bed’s big enough for both of us.”

Maggie snuggled down into her side, breathing in Mommy’s new smell and deciding it wasn‘t so bad after all. Mommy talked low with Daddy and Aunt Jo while her cold fingers caressed Maggie’s arm. Maggie closed her eyes.

Did she dare look at the threads? Her stomach tied in knots when she thought about it, but maybe it wouldn’t be so bad. Maybe Mommy’s threads would be bright and shiny with just a few dark patches that she could pick out easily. And then Mommy could come home, and everything would be the same as it’d been before.

Maybe.

Maggie opened her eyes and put her hand on Mommy’s arm. Not the one with the tube on it, which still frightened her, but the other one, and she squinted really, really hard. But when she saw Mommy’s threads, Maggie’s heart gave a big thump and her stomach flipped over. Just like the bunny, Mommy was all dark and tangled with small holes opened up all over. There wasn’t a bright patch in sight.

Maggie took a deep breath. Maybe, she thought, she could untangle it and then try fixing the holes. There was time now; they’d just arrived. Slowly, so as not to attract attention, Maggie reached for the nearest knot and pulled.

Snap! The thread gave way between her fingers, and one of the machines made a horrible, whining sound.

A nurse came running in, and Aunt Jo jumped up.

“Stay. I’ll take her home,” Aunt Jo said to Daddy and gathered Maggie from the bed.

Maggie screamed, “No!”

“Love you, Magpie.” Mommy’s words were muffled because her teeth were shut, and her eyebrows pinched together as if she were squinting.

“I want to stay!”

Aunt Jo carried her out to the car anyway.

* * *

“Mommy’s coming home, sweetie.”

Aunt Jo looked tired. And so did Daddy. They were moving the furniture out of the den to make room for Mommy’s new bed. Easier, they said, than going all the way upstairs. It would be the same as the one in the hospital, all metal and buttons and springs.

The machines came, too. Green and red and noisy, they looked like monsters crouched around the room, watching Maggie with mean, blinking eyes. Chester hid in the closet and wouldn’t come out at all except to eat.

Maggie wasn’t as excited as she thought she’d be. After all, things weren’t going back to the way they’d been before. Mommy slept in the metal bed, and Daddy slept on the couch nearby. The nurse that came home with Mommy slept in Daddy’s office on the rollaway. Aunt Jo slept in Mommy and Daddy’s big bedroom, and that didn’t seem right at all.

Daddy didn’t even go to work anymore. He stayed at home all day, and he and Mommy just talked and talked and then stopped talking whenever Maggie came in. They only did that when they didn’t want her to hear. Maggie hid in the closet with Chester so she could listen, even though she knew it wasn’t polite.

“I don’t want it to happen there,” Mommy said.

“What do you want, then?” Daddy’s voice sounded funny, as if he were crying, but Maggie had never heard Daddy cry before, so she wasn’t sure.

“I want to stay here. I want to be here.”

“What about Maggie?”

“We have to talk to her.”

Daddy cleared his throat. “I’ll do it,” he said.

“No, let me.”

“You shouldn’t have — ”

“I want to.”

Maggie heard the bed sheets rustle, and then Mommy and Daddy were quiet.

* * *

Maggie lay in the cold, metal bed, her head on Mommy’s stomach. The machines bleeped in time to the ticking of the bedside clock. Maggie tried not to listen. Mommy hadn’t spoken at all since she’d come in, and Maggie would have thought she was asleep except that Mommy’s fingers smoothed her hair every few minutes.

“Mommy?”

“Yes?”

“Mommy, what happened to the bunny? After it died?”

Mommy didn’t say anything for a long time, and Maggie thought she shouldn’t have asked.

“It went to heaven, Magpie,” she said finally.

“Everything goes to heaven?”

“Yes. Everything that dies goes to heaven.”

“What happened to it in heaven?”

“It became an angel.”

Maggie looked up and rested her chin on Mommy’s tummy. “Really?”

Mommy smiled, and the lines around her eyes lifted a little. Just a little.

“Yes. A beautiful angel that’s happy and not sick or hurting anymore.”

Maggie thought about that. And about the boy she had met in the waiting room. And about Mommy.

She put her head back down and squinted to see the threads again. The holes were bigger. More threads were broken. One of the machines bleeped.

* * *

“Love you, Magpie,” Mommy whispered before Daddy came to carry Maggie up to bed. Mommy whispered a lot more these days.

“Love you, Mommy.”

Mommy’s eyes were tired, and her hand shook when she brushed the hair from Maggie’s forehead. She didn’t make the best ponytails anymore.

Maggie lay in her bed in the dark, looking at the glowing stars that Mommy had stuck up on the ceiling last year. They stopped glowing after a while, and Maggie turned over.

She should try again; she knew she should. She hadn’t really tried before. But then she remembered the awful machines with the mean green and red eyes. She shuddered, thinking about them looking at her, hearing them whine.

But what if she could fix this? What if there were a way? What if she could somehow patch the holes, maybe make the pieces stretch then tie them together like the two ends of a string? The idea made Maggie sit up. She hadn’t thought of that before. Maybe it would work.

Maggie slipped from the bed. She didn’t put her slippers on because they made that shush-hush sound on the floors, and she didn’t want anyone to hear her, especially not Aunt Jo who left her door open at night.

In bare feet, Maggie tiptoed across the room and into the hallway. It was dark, but she could see just fine, right into where Aunt Jo was sleeping, curled up on her side and facing the other way. Maggie slipped past and padded down the stairs, careful to avoid the ones that creaked. She was extra silent passing the office door, too, ‘cause that’s where the nurse slept, and Maggie knew she heard everything. But she made it past without waking her up, and, silently, Maggie slipped into the den.

The green and red lights from the machines glowed and pulsed and made the room look like Christmas, although it wasn’t at all. Shaking, one slow foot sliding after the other, Maggie moved across the room to the bed. The curved handle hung down, and she put her foot up on it. The metal was cold, and she shivered as her toes slid across it. Slowly, so as not to make a sound, Maggie pushed off from the floor and lifted her other knee up and onto the bed, pulling the rest of her body after. Then she slid across the soft comforter on her shins ‘til she knelt at Mommy’s side. A machine bleeped and Maggie jumped, but Mommy was asleep, her mouth open, white skin turned green from the glow of the machines.

She laid her hands lightly on Mommy’s arm. Maggie felt sick in her stomach as she squinted down at the threads, pulled and frayed and more tangled up than the yarn basket after Chester’d had a game in it. Big, ragged holes nearly touched each other all the way across, and as she watched, two threads stretched and snapped apart. Mommy’s eyes fluttered, and she let out a low moan. Maggie knew there wasn’t much time left. With shaking hands, she reached out, fingers like tweezers to stretch the threads and tie them together so that they couldn’t break.

But no matter how hard she pulled, the threads wouldn’t stretch. They popped apart, every one she tried, ‘til the hole seemed even bigger than when she’d started.

Maggie took a deep breath and tried again, but again the threads refused to stretch, snapping even quicker now than they had before. Mommy coughed, and then she breathed funny, and then she coughed again. Blood spotted the pillowcase. Maggie took her hands off the threads.

Some things just can’t be fixed.

Mommy had said that, when Maggie had cried over the bunny. It had been in pain, and she had kept trying. But in the end, it hadn’t worked, and the bunny had died, bleeding and kicking in her lap. Maggie cried again, remembering. Some things just can’t be fixed.

No, some things couldn’t be fixed. And sometimes trying made it worse.

Maggie slipped her hand into her mother’s. It was cold, and the skin felt thin and dry like tracing paper. She gripped the fingers tight. Behind her, Daddy snorted and rolled over, light from the street lamp shining through the blinds, making a ladder on his face. He looked tired.

Mommy stirred and coughed again, and the machines bleeped once. But Maggie wasn’t afraid of the bleeps and the green lights anymore.

Love you, Mommy. Maggie squeezed her fragile fingers.

And then she looked again, all the way inside, into the tangled, fraying skein of threads. A few more snapped as she watched them, and Mommy’s fingers twitched in hers. Maggie reached out with her other hand, so very, very softly, and with a whisper of a touch, she scissored her fingers and severed the ragged weave in two, watching it slowly, so very slowly, fade away.

Mommy breathed once and then sighed, her chest slowly falling into the mattress, her face relaxed and calm. She looked like Mommy again. The big, boxy machine let out a low whine, but Maggie didn’t care. She just laid her head in the crook of her mother’s arm and slept.

And slept and slept. And then she dreamed, of the roses in bloom in the yard again, and of an angel with hair the color of the night sky and feathered wings that fluttered and tickled and felt so very, very soft.

As soft as bunny fur.

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BOOK REVIEWS: Brite, Duncan, Hughes, Wynne Jones

EDITOR'S NOTE: Fantasy Magazine book reviewers include Stefan Dziemianowicz, Paula Guran, Rich Horton, Stuart Jaffee, and Victoria Strauss.

D*U*C*K
Poppy Z. Brite
Subterranean Press, $35 (137p)
ISBN: 978-1-596-06076-0

There is only one fantasy element in D*U*C*K, but it is a big one: Hurricane Katrina never happened. Marking her first piece of original fiction since New Orleans suffered at the hands of nature and government, Poppy Z. Brite creates a novella around her well-loved chefs, Rickey and G-man, and their famous restaurant, Liquor. After a few bad turns, Rickey gets the chance to cater an annual banquet for a hunter/conservationist group called Ducks Unlimited. More importantly, the guest of honor is Rickey’s childhood hero, former New Orleans Saints quarterback Bobby Hebert. This simple tale is deceptive, however, as much emotion simmers beneath the surface. The characters suffer the shackles society forces upon them, yet they do so with a smile. To the very last sentence, though, the reader knows this is fantasy: All the rises and falls of Rickey and G-man could never have happened because their city was under water. In one sense, Brite has created a love letter, a friendly nod, and an obituary for her city; in another, it is a cathartic journey for the author. For the reader, D*U*C*K is a small tale about regular folks and their regular troubles, but one in which humor, love, fear are all abundantly present. Brite’s straight-forward style captures tremendous emotion, even from a mundane event. Considering what the real New Orleans still looks like, D*U*C*K is a fantastic piece of wish fullfillment.



SCAR NIGHT
Alan Campbell
Bantam Spectra, $22 (421p)
ISBN: 978-0-553-38416-1

Thousands of years ago, the goddess Ayen, as punishment for human wickedness, sealed the gates of Heaven and consigned mortal souls to the bloody corridors of Iril. Her sons, who raised an army to oppose her, were cast into an abyss. According to legend her eldest, Ulcis, god of chains, will one day raise another army and overthrow her. Till then, Ulcis abides in the abyss, sheltering the souls of the dead so they will be spared Iril’s torments. A great temple built on chains straddles the abyss, sacred to Ulcis and the service of the dead; around it has grown the city of Deepgate. In the temple lives the boy Dill, a descendant of Ayen’s son Callis, first of the temple archons. Dill is an archon too, but over the centuries his position has become purely ceremonial — he’s a virtual prisoner of the Church, untrained in martial arts and forbidden to use his wings. Just come of age, he has been assigned a guardian, the Spine assassin Rachel. They take an instant dislike to one another. But when a madman’s betrayal threatens to destroy Deepgate, Dill and Rachel are forced to join forces. Enlisting the help of the psychotic angel Carnival, they descend into the abyss to beg for Ulcis’s help — but what they find in the depths is nothing like what they have been taught to believe. Ghormengast meets Hellraiser in this exciting, intensely atmospheric debut, which blends fantasy, horror, and warped Christian imagery to thrillingly original effect. Novels about angels and demons and cosmic wars are thick on the ground lately, but Campbell doesn’t take these concepts anywhere you might expect, and his angels — some disarmingly human, others truly monstrous — are not like any you’ve met before. Other memorable characters include the mad poisoner Alexander Devon, whose insanity bubbles with demented humor, the stubborn scavenger Mr. Nettle, who won’t let even Hell get in his way — and the city of Deepgate itself, its shadowy, chain-wrapped neighborhoods teeming with strange inhabitants and stranger traditions, its labyrinthine temple crammed with the detritus of millennia. This well-written novel grips from start to finish, utterly immersing readers in its dark and twisted world. Campbell does commit one sin — a whopper of a cliffhanger ending — but readers panting for the next installment will surely forgive him this indulgence.

INK: THE BOOK OF ALL HOURS
Hal Duncan
Del Rey, $15.95 (544p)
ISBN: 978-0-345-48733-9

If you thought Vellum was brilliant, then Ink, its sequel, is likely to sustain your impression that Hal Duncan is madly original and most certainly a Major New Voice in Fantasy. Whether one can really appreciate Ink without reading Vellum, is, however, debatable. Even though Ink is not a true continuation, it is indubitably the second half (or the latter two of four seasonal volumes) of The Book of All Hours. Unlike Vellum, which first coyly entices the reader with seeming simplicity, Ink’s metaphysical complexity and metafictional mindfuck is there right from the start. This is as it should be, of course, we already know that reality was sundered by the Evenfall; are aware of the Cant, the language that can change/reprogram reality; and the band of four (no, seven) souls, creatures of the vellum and the ink (the timescape of the Vellum and the bitmites that grave it) whose multiple stories we wander in and out of. Where Vellum’s focus was on the girl/woman Phreedom and Promethean Seamus Finan, Ink concentrates most closely on various versions of the subversive hero/anti-hero Jack Flash (often as seen by Thomas Messenger). Using a performance of a Harlequinade version of Euripides’ The Bacchae as both a metaphor and a narrative thread, weaving in myths and a retro-soundtrack of punk and rock mostly from the sixties through the eighties, Duncan eventually completes the story arc begun in Vellum. Like Moorcock, Duncan doesn’t see the multiverse in terms of a battle of chaos vs. order so much as a balance (or lack thereof) of the two. He also sees human history as so horrific that any objective viewer would either deny it or try to re-write it. Stunning, epic, sublime, and powerful, Ink compels you to start again with Vellum and take Duncan’s long strange trip again with even more admiration and understanding.

YOU DON’T SCARE ME
John Farris
Tor, $24.95 (301p)
ISBN: 978-0-312-85064-7

When Yale campus cop and failed divinity student Adam Cameron rescues mathematician Chase Emrick from the middle of a traffic-crowded street — where, temporarily blinded by a recurring neurological problem, she has gotten stranded — he falls instantly in love with her. At first reluctant to accept his advances, she succumbs at last. But the first night they sleep together, Adam is visited by a phantom, a huge, snarling dog with greenish-yellow eyes which materializes out of the empty fireplace. The dog, he learns, belonged to Crow Tillman, the hard-drinking, womanizing Georgia lowlife who married and murdered Chase’s mother, and raped Chase. Crow shot himself rather than surrender to police — but he’s not dead, or not all the way. His soul inhabits the Netherworld, a dimension between our world and whatever lies beyond. Some souls are trapped in the Netherworld, but Crow is there by choice — Chase belongs to him, and if he can’t have her, no one will. Everyone she has ever loved has suffered a horrible fate. Adam is convinced he can protect her, and that together, they can find a way to banish Crow Tillman forever. Thus begins a deadly otherworldly game of cat and mouse, a journey into pure evil. Part dark fantasy, part Southern gothic, You Don’t Scare Me is a fast-paced supernatural thriller whose slim page count packs the punch of a much longer novel. The atmosphere of menace is unrelenting; the horror is subtle, but it’s all the more chilling for being understated. Crow Tillman is a figure of archetypal evil, all the bogeymen of every scary story rolled into one; his power isn’t unlimited, but his will is, and that, far more than the awful things he does to Chase and those she loves, is what makes him so terrifying. Farris captures the rhythms of Southern speech and the feel of the rural South with authenticity, and his doomed protagonists are complex and believable. A fine, creepy read.

MAJESTRUM
Matthew Hughes
Night Shade, $24.95 (209p)
ISBN: 1-59780-061-9

Matthew Hughes has published three previous novels and a number of shorter works set in the penultimate age of Old Earth: the era just prior to that depicted in Jack Vance’s The Dying Earth. Originally rather overt Vancean pastiches, the stories have grown in individuality. Several have concerned Henghis Hapthorn, a freelance discriminator. Hapthorn is a rational man, very proud of his abilities, and dismissive of irrationalities such as magic. But a trip to another dimension — after which his “integrator” (a sort of AI assistant) is transformed to more of a “familiar” and his intuitive side awakens and takes up an independent existence within his head — convinces him his day will soon be over, the Wheel will turn, and the next Aeon, dominated by magic, will come. This story advances that aspect of things considerably, and also provides a link with his previous novel Fool Me Twice, which concerned the ascension of one Filidor Vesh to the position of Archon, supreme ruler of Old Earth. In this novel Hapthorn is engaged by the Archon to investigate what seems to be a plot against him. Various individuals have been horribly murdered, with body parts stolen. This may be linked to a strange book Hapthorn has found, and which book fascinates his intuitive other self. It also may be linked to another of his cases, in which an aristocratic girl was victimized by a man from offworld. And ultimately it is linked with a tyrant from before the establishment of the Archonate, from another era dominated by magic. The book is droll and clever. The plot is smart enough rather nicely resolved — though clearly there is more to come in future books. Hughes’s Vance-derived prose is always enjoyable — he is not quite Jack Vance, but he does well enough as a substitute. Hapthorn and his sidekicks are good company. A fine entertainment.

THE EXQUISITE
Laird Hunt
Coffee House Press, $14.95 (246p)
ISBN: 978-1-56689-187-5

The Exquisite tells two stories, both set in post-9/11 New York. In one, Henry, the narrator, is a relatively young man who once had “a job and lived in an apartment on the Lower East Side” but has, through a series of downward steps, become dispossessed. Through his friend Tulip, he meets the elderly Aris Kindt, “a weirdo, basically,” who enlists Henry as a mock murderer hired by “victims” who wish to experience (but survive) their own assassinations. In the other story, Henry, still narrating, is hospitalized after a florist’s van hits him on a street. He remains in the hospital past “anything approximating a reasonable interval,” dreaming strange dreams and thieving and selling medications. He is a patient of a Dr. Tulip and meets fellow patient Aris Kindt. Stepping outside of fiction: There was a historical Aris Kindt (Aris the Kid), an alias used by a convicted armed robber whose real name was Adriaan Adriaanszoon. Sentenced to death by hanging, his body was later autopsied by the Amsterdam Guild of Surgeons in January 1632. The autopsy was painted by Rembrandt as “Anatomy Lesson of Dr. Nicolaes Tulp.” German author W.G. Sebald discusses the painting in his book The Rings of Saturn. Sebald,
in his novel, is also taken with lives lived in quiet adversity and the “shadow of annihilation” — a possible description of The Exquisite’s view of post-9/11 New York (or “the events downtown,” as referenced by characters in the novel). The fictional Aris Kindts refers to the portrait-corpse as a “namesake” and “namesake’s namesake.” There are puzzles within puzzles here and Hunt has no intention of solving them. Instead he evokes an atmosphere of disquietude and strangeness and the possibility of several central meanings. Indeed, character Kindt’s fondness for herring can even be taken as a warning of “red herrings.” The Exquisite is open to the individual reader’s interpretation(s) and a fascinating example of how the fantastic can intersect (a verb that can mean “to cut/dissect” or “to cross/converge”) with the “experimental” in fiction.

THE PINHOE EGG
Diana Wynne Jones
Greenwillow, $17.99 (515p)
ISBN: 0-06-113124-5

Diana Wynne Jones is one of the most entertaining fantasy writers of our time. One of her most popular series concerns a powerful enchanter called the Chrestomanci, who is in charge of policing magic use across multiple universes. The latest Chrestomanci book is The Pinhoe Egg. In this new novel several families of witches, led by the Pinhoes (who live in Chrestomanci’s neighborhood), have hidden their talents for centuries. They fear Chrestomanci’s rule and, it turns out, they are doing some unsavory things. Their leader is Gammer Pinhoe, a very old woman whose husband disappeared years before. She, it appears, is going senile. The presumptive next Gammer is her granddaughter Marianne, but Marianne is not very happy with most of her family. In the wake of Gammer’s problems, Marianne’s brother Joe is sent as a spy to Chrestomanci Castle, and Gammer’s old house is sold to a young couple, the Yeldhams, friends of Chrestomanci (though Mrs. Yeldham is a long-lost Pinhoe). Marianne meets Cat Chant, in training to be the next Chrestomanci, and manages to give Cat a mysterious object that turns out to be a griffin’s egg. At the same time Joe Pinhoe and Roger Chant are experimenting with flying machines. Cat is trying to figure out why there is a magical barrier between the Castle and the Pinhoe’s village. Marianne is mad at Gammer, who seems to have started a magical war between the Pinhoes and another witchy family, the Farleighs, beginning with little things like itches and frogs, but escalating to terrible things like smallpox attacks. Marianne and Cat start to work together to try to stop Gammer, and to learn why the Pinhoes and Farleighs seem so misguided. It’s all very engaging — the characters are delights, the mysteries unveiled are interesting. Things may work out just a tad too easily in some ways, and there is a sense of magic doing just what the author needs when she needs it, that old bugaboo of so much fantasy — but the book remains a good deal of fun.

OFFSPRING
Jack Ketchum
Overlook Connection, $17.95 (243p)
ISBN: 1-892950-78-2

Those who survived Jack Ketchum’s cannibal tale Off Season back in 1980, had to wait eleven years for a sequel. Ketchum doesn’t care for sequels in the first place, but he overcame his distaste and produced Offspring, a book every bit as brutal, graphic, and terrifying as the original. The second book’s plot is similar to the first — a group of everyday people with everyday problems are viciously attacked by the cannibalistic clan living in the caves of the Maine seacoast. Over the course of twenty-four hours, the reader endures with the characters, never sure who will live, who will die, and who will wish they had had the opposite outcome. The twisted clan inflicts horrible tortures upon their victims while the police and others attempt to locate and possibly help the survivors. Ketchum never lets the pressure off and, for that, the reader can be thankful. Offspiring ranks with Off Season and The Girl Next Door, delivering Ketchum’s signature fast-paced storytelling that still somehow finds time to create fully-developed characters. His sentences are short and crisp and manage to form powerful images with minimal effort. Though the book stands on its own, it does play off the reader’s knowledge of the first book, creating frightening moments be-cause of what the reader knows might happen again. It is, simply, everything a horror novel should be.

THE FATE OF MICE
Susan Palwick
Tachyon, $14.95 (240p)
ISBN: 978-1-892391-42-1

Eight previously published and three new stories are compiled in this outstanding collection of well-crafted stories. Palwick has a rare knack for combining poignancy with wit and making a point without preaching. In the title story human language draws Rodney, an IQ-enhanced rodent with electronic vocal chords, into a maze of mice-related stories and human desires. The female werewolf in “Ges-tella” ages at the same rate as a canine — seven years to one human — and, ultimately, the monster in the story is the man she has married. Palwick presents a realistically grim biography of Louisa May Alcott’s fictional Jo March, as well as the hair she sacrificed, in “Jo’s Hair.” “The Old World” views a brave new and perfect world and a old man who cannot cope with the perfection. In “Going After Bobo,” a boy loses a pet and regains a family. A theme of reviving the dead in order to sway the public might have became, in other hands, too pointed, but with “Beautiful Stuff” Palwick avoids preachment by employing dark humor. “Ever After” is a classic of both the vampire and the “reinterpreted fairy tale” genres. In “Stormdusk,” a daughter’s concern for her mother, a snow maiden in human form, shows there are two sides to any fairy tale. “Sorrel’s Heart” is an allegory of nuance and depth. “GI Jesus” is an astute and humorous tale of family, friendship, death, life, and miracles; the story is an example of excellence.

LIFE AS WE KNEW IT
Susan Beth Pfeffer
Harcourt, $17 (337p)
ISBN 978-0-15-205826-5

Miranda is an ordinary teenager, preoccupied with boys, friends, school, fights with her mom, and what she’s going to do this summer. She’s aware of the meteor that’s about to collide with the moon, mainly because several of her teachers have made it the focus of homework assignments. No one, including the experts, really expects that the collision will be more than an interesting astronomical event. They’re wrong. The meteor alters the moon’s orbit, bringing it significantly closer to Earth, disastrously disrupting the climate. Huge tsunamis and tides inundate the coastlines, killing millions of people. Massive volcanic eruptions shroud the sky with ash. As society disintegrates and disease and starvation threaten, Miranda and her family struggle to stay alive, and to hold on to something equally important — hope. Told through Miranda’s diary entries, Life As We Knew It (published as YA, but with crossover appeal for adults) is a frighteningly convincing portrayal of the consequences of catastrophe, and of what people must do — and how they must change — to survive in such circumstances. There are none of the dramatic events or horrific adventures that are common in post-apocalyptic novels; Miranda and her family live far from the tsunamis and volcanoes, and the worsening situation doesn’t bring marauding mobs or vigilante gangs to their quiet Pennsylvania town. Instead, Pfeffer keeps her focus tightly on the everyday — the stockpiling of food and water, the gathering of wood, the growing isolation as families work out their own survival plans, the successive adaptations that must be made to constantly worsening conditions, the increasing ordinariness of death. As the family’s priorities narrow, so does their space: from the world, to the town, to their house, to a single room in their house. It’s a portrayal of total breakdown that’s all the more devastating for being so quiet. In the experience of a single family, the tragedy of the whole world is expressed. Miranda grows up, and discovers her own strength, so naturally that the reader is nearly as surprised as she, at the end, to realize how different she has become. Gripping, compassionate, and admirably unsentimental, this is a truly memorable novel.

MAP OF DREAMS
M. Rickert
Golden Gryphon, $24.95 (316p)
ISBN: 1-930846-44-4

M. Rickert is easily one of the most exciting new writers to appear in the fantasy field over the past several years. Her stories are lyrical and odd, often myth-derived, often intriguingly framed. Story collections for new writers who have not yet published a novel used to be rare, but they are common these days. Sometimes such collections seem too early, but for Rickert such a collection is, if anything, overdue. Indeed, in a sense, she has now published a novel: the title story, new to this collection, is near-novel length at about 40,000 words. (“Map of Dreams,” along with several vignettes also new here, serves as a curious sort of frame for the book — appropriate as Rickert is a contemporary master of the frame story.) It is an absorbing and moving story of a woman overcome by grief after her daughter is murdered by a sniper. Her marriage collapsing, she follows the husband of another of the sniper’s victims to Australia, convinced he has learned to travel in time. This is fine work, but the resolution is a bit too pat and, over its length, the story loses some focus. But the collection also includes some truly outstanding shorter works, beginning with her first published story, “The Girl Who Ate Butterflies.” Other stand-outs include “Anyway,” about the agony of a woman whose son is about to join the military and the terrible choice she is offered; and “The Chambered Fruit,” somewhat reminiscent of “Map of Dreams” as it tells of a mother battling with her grief over a murdered daughter and the effect on her of a girl who claims to hear from the daughter’s ghost. “Angel Face,” about a supposed image of the Virgin and a boy taken with a skeptical girl, is also notable. Rickert does unusual takes on the myth of Leda and the nativity story. This is an essential collection by a superb writer.

KEEPING IT REAL
Justina Robson
Pyr, $15 (341p)
ISBN: 978-1-59102-539-9

Urban elves. No matter how you dress it up or how well you execute it, it’s still a pretty silly concept, but Justina Robson (better known for her thoughtful science fiction) almost makes you forget that in her latest outing. The Quantum Bomb of 2015 altered the fabric of reality, opening doors between the six dimensions: Zoomenon, realm of the elementals; Alfheim, realm of the elves; Demonia, realm of the demons; Otopia, the human realm; Thantopia, realm of the dead; and Faery. Horribly maimed and nearly killed in a magical confrontation in Alfheim, Special Agent Lila Black has been rebuilt as a cyborg — part human, part machine, part weapon. Still integrating her new self, both physically and mentally, she’s assigned bodyguard duty to Zal, the elven lead singer of the rock band The No Shows. Zal, a highborn elf who lives like a human and consorts with demons, is an insult to elf mores, which center on racial and cultural purity; lately, he’s begun receiving death threats, which hint that his demise is at the axis of a Great Spell. When Zal is kidnapped, Lila must join forces with the elf who nearly killed her in order to follow Zal into Alfheim. There she learns that Zal, whose very being has been altered by the years he has spent in other realms, is the key to something far more significant even than a Great Spell. Robson deftly blends science fiction with fantasy: quantum theory and elfland, cyborgs and faeries, high tech weaponry and spectacular sorceries. The story’s SF-nal frame, presented in an unapologetic infodump at the start of the book, is mostly handwaving, but provides an ingenious explanation for the presence of other dimensions; and Lila’s painful awareness of herself as a machine in a world of magic is poignantly portrayed. There’s also plenty of danger and suspense, many fascinating magical beings, and of course, mindblowing elf-sex. The ending leaves room for more adventures (the series’ second installment, Selling Out, is already published in the UK). A fun read even if you’re slightly allergic to elves, and for elf-lovers, absolute manna.

CELLARS
John Shirley
Infrapress $15.95 (262p)
ISBN 0-9742907-8-5

First published as a mass-market paperback in 1982, Cellars has since earned distinction (in the lexicon of critical hindsight) as a proto-splatterpunk novel. Nearly a quarter-of-a-century-and countless disembowelments, dismemberments, exsanguinations, and eviscerations in the name of horror literature later, Shirley’s novel seems neither as outrageous nor as revolting as first perceived. But it is still very provocative. Set in early-1980s New York City, it features a large cast but concentrates on skeptical occult journalist Carl Lanyard, actress Madelaine Springer, and police lieutenant Cyril Gribner, who find themselves caught up in a swirl of gruesome murders that seem to originate in the city’s underground network of subways, sub-basements, utility tunnels, and sewer mains. The crime scenes are invariably decorated with occult symbols drawn with the victims’ gore which appear to point to an ancient cult whose apparent presence in modern Manhattan seems incongruous-at first. Described this way, Cellars sounds like countless other formulaic occult novels of the 1970s and 1980s. What distinguishes it is Shirley’s calculated use of New York City as a context for the horrors. The maggot-ridden Big Apple of the novel’s era was full of urban blight and social decay. The East Village, whose garbage-strewn alleys, burned-out tenements, rat-infested shooting galleries, and abandoned blocks serve as the backdrop for Cellars, crystallized the unthinkable squalor possible in a city that represented the pinnacle modern civilization. Shirley renders the deteriorating city in such grim and gritty detail it is easy to see, as he suggests, a malignant authority carefully cultivating the landscape for a harvest of horrors on which to feed. As in Shirley’s later work the worst horrors are the result of corporate greed and social irresponsibility. More depressing yet, Shirley suggests that for every entrepreneur who would willingly exploit the supernatural to improve his personal fortunes, there are scores of lackeys who would happily line up for service without a twinge of conscience. The text of this novel has been lightly edited since its first publication, but it still reads as powerfully as it did when it debuted.

INDA
Sherwood Smith
DAW, $25.95 (568p)
ISBN: 0-7564-0264-6

Sherwood Smith has written a wide variety of books but for many her best is Crown Duel, a YA book originally published as two novels. The novels were set in a fantasy world she has been working on since childhood and in which she has set many other stories. Inda, her new novel and the first of a series, is something of a distant prequel to Crown Duel (though no knowledge of the other book is required). Inda is not marketed as YA, and it does feature some not-very- explicit sex, but its main characters are all teens or younger, and it’s both appropriate for teen readers as well as being very enjoyable for adults. The title chracter is one of several viewpoint characters. The boy is an aristocrat, son of the sister of the King’s heir’s intended wife. (Marriages in this world seem generally arranged from young childhood with the girl growing up in her intended’s household). Inda is brought to the capital for war training at age ten, where he befriends the King’s second son, called Sponge. Sponge, an intellectual boy, is despised by his mentally handicapped elder brother, the heir, and by his scheming uncle, the Sirandael or “Shield Arm” of the King. But Inda, preternaturally talented at command, befriends Sponge and begins to build a cadre of boys loyal to him, which threatens the plans of the Sirandael. So Inda is framed for a crime and exiled to the sea, while Sponge must make his way alone. Meanwhile the Sirandael embroils his country in an ill-advised occupation of a neighboring land. He also continues to scheme against Sponge and others, including Inda’s also-talented older brother, whose position is further complicated as the King’s heir lusts after his beautiful intended wife. The novel perhaps starts a bit slowly, but it is supremely readable, full of strong action: wargames, land war, and pirate actions at sea; as well as courtly intrigue, a mild amount of interesting magic, and some well-presented sexual tension. After this immensely enjoyable first volume, the reader will eagerly look forward to the the sequel, due in 2007.

WARRENER’S BEASTIE
William R. Trotter
Carroll & Graf, $17.95 (704p)
ISBN: 0-78671-328-3

Drawing upon Norse myth-ology, Trotter’s Warrener’s Beastie follows the life of Allen War-rener from his early youth, when he was inspired by his grandfather to believe in mythic creatures, to his middle age, when he seeks the creatures out. In between, he travels the world (particularly Vardinoy in the Faroe Islands), falls in and out of lust and love, runs into a famous figure or two, fights in a war, and has more coincidences occur than could be swallowed if this were a tale based in reality. Trotter’s best known for his nonfiction Civil War trilogy about North Carolina which was among the source material for Cold Mountain which was, in turn, a re-telling of Homer. As a fable, or more accurately as a tale based on fables, Warrener’s Beastie willfully plays with expectations, and in some ways this serves the text well. The reader cannot assume too much. The characters are complex and intriguing, and the overall story is fascinating and fun. However, a real problem emerges within the text itself. Trotter leans towards an overblown, I-am-an-artist style of writing that hampers the pacing and gets in the way of the story and characters. There is nothing wrong with a beautifully turned phrase or two (or even three), but when language itself tries to compete with the telling of the tale, both elements are harmed. Weighing in at around seven hundred pages, the novel could have been half as long. Cut out all the verbal showiness and Trotter would give the reader a lean and wonderful tale. As it is, the novel is quite satisfying if you are willing to slog through to the end.

THE DEMON AND THE CITY
Liz Williams
Night Shade, $24.95 (242p)
ISBN: 1-5978004-5-7

Liz Williams’s new novel is the second, following Snake Agent, in what appears to be an ongoing series, combining Chinese-influenced fantasy (complete with demons and feng-shui and an Emperor in Heaven) with sf (a near-future setting on an artificial island called Singapore-3) with mystery (the stories are detective stories). The main players are a human, Detective Inspector Chen, and his demon partner, Zhu Irzh. This novel features mostly Zhu Irzh, as Chen spends much of the book on vacation. A series of murders have occurred, and one victim is Deveth Sardai, a spoiled rich girl who was trying to dump her lover Robin Yuan, a poorer young woman working for the large corporation Paugeng. Paugeng is controlled by Jhai Tserai, a one time friend of Deveth’s. But Jhai has her own personal secret — she is not entirely human. Her corporation is also working on something dangerous — experimenting on a captured denizen of Heaven. But Robin Yuan is the worker assigned to this experiment, and she has a crisis of conscience. Zhu Irzh, meanwhile, finds the not-quite-human Jhai Tserai ex-tremely attractive — which is a problem, because she is obviously a suspect. Zhu also finds his undemonlike conscience a problem. Also involved is a feng-shui expert who had run afoul of a previous investigation of Zhu’s: his patron goddess, it seems, may also be embroiled in an ongoing conspiracy linking factions in Hell, on Earth, and in Heaven. The solution to the original mystery is fairly unimportant by the end: what matters is the possible end of the world, as well as a couple of sweet (after a fashion) interwordly love affairs. Enjoyable work, in a series that promises to remain entertaining.

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PROFILE: Artist Lisa Snellings-Clark


INTERVIEW BY STEPHEN H. SEGAL ~ Copyright 2007

Lisa Snellings-Clark’s bio, as seen on her website, is mysterious. While it speaks poetically of the artistic impulses that fuel her quirky, visual-narrative collaborations with authors such as Neil Gaiman, Gene Wolfe, Charles DeLint and John Shirley, it says little about the woman behind the remarkable body of work: gothic sculptures, exquisite figurines, and mechanical steampunk visions come to life. Fantasy Magazine asked Snellings-Clark to really introduce herself, starting at the beginning.



I grew up in South Carolina in an odd, Southern gothic-y sort of family with mostly traditional beliefs. I finished high school early, and by sixteen had started college, working nights in a hospital morgue. The pathology work and studies in microbiology led to positions in research laboratories until I began sculpting seriously in 1991. But, aside from reading walls of books, my earlier experiences provided the most prevalent influences. My parents came from remnants of two separate southern families destroyed in the Great Depression. During my early childhood, we lived in an old wooden house that wheezed and groaned throughout the night regardless of the weather. My dad and I often fished to catch dinner. He drove me to the library every Saturday morning for Bradbury, Wells, Poe, Padgett, and Doyle. He drove me to piano lessons too, which my mother insisted were not a luxury. We ate humble food with good silver. We had a nice piano and a crappy television. I wore second-hand clothes to school, but we had a maid — a Geechee woman apparently not considered a luxury either. Ruth dipped snuff, kept a flask and worry dolls in her apron pocket, and told wonderfully gruesome stories. She smelled like cloves. There is fairly convincing evidence that my Poppets may have evolved from fever dreams during a particularly nasty bout with pneumonia when I was six or so. . . . Overall, the years were mostly gentle, but always with dark undercurrents, whispered family secrets. The effect of those years most evident in my art is a tendency to juxtapose light and dark elements. One seems to demand at least a bit of the other. It’s not so much memories that show up in the art as a particular way of seeing things. This humorous/scary, tender/cynical sensibility was reinforced when I relocated to the desert . . . When I moved here [to Southern California], it seemed so bright and still I couldn’t think straight. Though the mountain views were beautiful, the cloudless skies felt heavy and changeless, leaving me feeling claustrophobic and depressed. It took several years for me to begin to ‘see’ the seasons. They are sublime in the purest sense of the word and, like the bassoon in orchestra, subtle, distinct and undeniably necessary. Nowhere are there brighter lights and blacker shadows than here. Like the secrets in Ruth’s crisp white apron, the quiet violence of the desert never stops telling stories.


FANTASY: Okay, so set the scene: What is a day like in your studio? What’s the environment like; who’s there; what’s the big exciting project dominating your life right now?

LISA SNELLINGS-CLARK: The studio used to be a detached garage, but now connects to the house by an awkward hallway sometimes referred to as “the airlock.” It’s lined with completed work. On the studio door a sign states: nothing can go wrong now.

The sign has its own story.

In the center of the room are two large work tables. One belongs to Ben, who is my studio partner. Today it’s littered with tools and parts surrounding “Fortune’s Teller,” the final kinetic sculpture of the “Dark Caravan” series. Ben tests the engineering that makes Jack’s eyes open, his fingers beckon, controls the light sequence and spins the wheel of twelve fortunes. Once we’re satisfied that everything works smoothly, the sculpture will be photographed and filmed, then crated and shipped to join the rest of the carnival in Virginia.

On an easel sits the cover painting for Strange Roads, the second in the series of chapbooks published by Dream Haven Press. Each book contains two original stories written around art images I send to the author. Strange Birds was released last year with stories by Gene Wolfe. Peter Beagle is writing stories for Strange Roads to be released this spring. Soon I’ll begin work on images for Strange Machines, with two new stories by Neil Gaiman.

My table holds several paper mache Poppet sculptures, a number of tiny two-inch Poppets, and several small originals, ready for painting. Around the central tables are various stations with equipment for casting, sanding, and fabricating and, to the ceiling, shelves holding bins labeled “wheels,” “propellers,” “brass rod,” “gears,” “hands,” “bones,” etc.

We are quickly running out of space, and soon will need more people. In the meantime, we start the day with a look at the infernal-never-ending-list and work at things on it, which lately are mostly Poppet things.

Next to the studio is a long narrow room we call “the cave” for writing, sketching and thinking but honestly, more often is for putting stuff we have no space for.

Sometimes deadlines are upon us and we work long hours. If I get struck with an inspiration I can’t resist, I try to work on it at night, when Ben’s not there (and I can listen to music I like). In winter, we work with the doors wide open in fresh air and great light. (The desert has its good points.) In summer, we seal the place like a tomb to protect against the awe-inspiring, soul-humbling heat. We often eat lunch in the studio. In summer, we break daily for swimming. We’re connected to the house, so family is in and out and friends stop by occasionally to see what we’re working on. Some stay to work on their own projects, or to absorb a bit of inspiration. The studio’s controlled chaos seems to infect visitors with the desire to make art. Go figure.


On Feb. 4, you wrote in your blog: “I made my hair different. It looks like this . . . I made a pumpkin pie. It looked like this . . . I made time to read. It looked like this . . . I made ‘Queen of Hearts.’ She looked like this . . .” Now, your tone here might be called light to the point of silly — and yet this simple note provokes some profound musing on the nature of creation as an act. Is everything you do, to some degree, a work of art? Is everything everyone does a work of art?
Everything everyone does is definitely not art. Everything I do isn’t art, but most things I do — decorating a room, setting a dinner table — will reflect a certain aesthetic. I tend to look at things through a filter that finds art in the everyday. For instance, I can balance the composition of a scene or find a story in a face. This is a skill I can pull out and use at will. But occasionally, another sort of vision reveals layers and form otherwise invisible in everyday light. It descends without warning, covers everything like a blanket and has no “off” switch. It is arresting, powerful and sometimes profound. I can describe the sensation it in only the simplest of language. Some experiences defy narrative description.

I remember that post. I was having a particularly rough week and talking about it on the journal wasn’t something I wanted to do. Selecting a few simple elements from the mix and presenting them in simple terms created a sort of unifying frame for me. Maybe you picked up on that. Many of my readers are perceptive, detecting undertones I’m not even aware of when I write. In that light, yes, this post was indeed about the nature of creation.


I discovered your art at a World Science Fiction Convention art show, and one of the reasons why your name was immediately and forever burned into my brain is that there seem to be so incredibly few artists displayed in genre-specific exhibits whose art is actually out to say something — something other, that is, than, “I am a beautifully painted dragon/ robot/zeppelin.” Why is the genre art world so frequently about showcasing such traditional illustration, while oblivious to incredible artists like, say, Jesse Bransford, who are deeply exploring sf ideas and aesthetics in galleries and museums?

I think that the reason you see so much illustrative art at genre conventions is because the foundation of those conventions is writers. Writers write books, and books have illustrations on their covers.

There are some extremely talented illustrators out there that I have great admiration for. Illustration is a discipline I don’t possess. I’ve illustrated one book in my career, which was Neil Gaiman’s “On Cats and Dogs.” The interesting thing about that project was that the illustrations were sculptures. Even then, I was unable to resist adding my own twist. I got away with it, but likely wouldn’t have under different circumstances. I might have a shot at success if I were given a great deal of freedom and could avoid having to recreate a scene from the book, a common approach to covers I find ineffective for author, artist and reader. This kind of freedom isn’t common to book cover assignments. I would imagine that artists like Jesse Bransford have similar situations.

Possibly, the genre convention isn’t the ideal place for my work, which often escapes genre classification. But I’m strongly connected to the literature and, after years of attending, to the authors, artists and fans. As long as the conventions continue to invite me to exhibit or speak, I’ll likely continue to do so.


Another recent blog post: “So it turns out that one of the things I did this Valentine’s Day was to float a pig’s skull and jaw bones in a large doubled ziplock baggy of bleach solution, which will send billions of microbes currently living on the bones to that wondrous potato salad in the sky. The smell alone should keep cats and raccoons away, but just in case, I put the whole thing back in the birdcage, out of reach.” Um . . . I don’t have anything to ask about that, per se — I just keep coming back and savoring the image. You’re a really good writer — and I don’t mean “for an artist.” Can you talk a little bit about the importance of narrative, of storytelling, in your work or your life?

I am a writer, a reader and a storyteller. I love books and words and writers and every aspect of language. I read all kinds of fiction, non-fiction and even text books.

Visual art is a language too. The visual elements I work with are a unique alphabet only I can decipher. Even after years of speaking this language I inadvertently developed, I’m still surprised sometimes.

A visual alphabet is extremely flexible, compared to a linear alphabet. Someone viewing a series of my works can extract its visual metaphors fairly easily. But visual metaphors are open to interpretation and the translation is greatly dependent on personal point of view.

Words, like the ones on this page, have nearly universal, clearly defined meanings, making them better for telling narrative stories.

That’s why I don’t like traditional cover illustrations. It’s why you don’t show the monster — the reader’s mental image is almost always stronger.

Conversely, visual art runs circles around narrative for abstract, intangible, more visceral concepts. We can have strong emotional reactions to art without fully understanding why at first, or ever. I’ve learned that the works I felt strongly about during creation are more likely to elicit this sort of emotional response from viewers. I’ve also learned that the personal trigger for the response can be vastly different from my own. In other words, the translation is very loose.

I didn’t realize just how loose until I began working with authors. I send out the images and the stories I get back are sometimes astoundingly unlike anything I’d ascribed to the visuals. But, they fit.

How cool is it to see something familiar in a completely different light? Way cool.

Strange Attraction is an anthology published in 2000. Its stories were based on a kinetic Ferris wheel called “Crowded After Hours.” For this project, I sent art to a formidable array of authors, including John Shirley, Chet Williamson, Fred Olen Ray, Peter Crowther and Edward Bryant. There were more than twenty stories, full of surprises. The experience was immensely satisfying.

More recently, Gene Wolfe surprised me to a great degree with his very disturbing “Sob in the Silence” story for Strange Birds. I told him it was far darker and more violent than I’d ever expected. He told me I had to be kidding — that ‘that thing’ I sent scared the hell out of him. I’m very much looking forward to reading Peter Beagle’s exploration of Strange Roads.

In Stephen King’s story “All That You Love Will Be Carried Away (Everything’s Eventual),” I read:

He rarely added notes, liking his finds to stand alone. Explanation rendered the exotic mundane . . . but from time to time a footnote still seemed to be more illuminating than demystifying.
Sometimes narrative and images belong together. But not always. And when not, it’s REALLY not. The rule for adding words to art is the same as for adding art to words. Sometimes, you just don’t.


Finally: So what is it about rats, anyway?

Rats? Because rats walk the line between. The more you learn about rats, the more you’ll know we are more like them than they like us.


LINKS
Lisa’s Journal
SlaughterHouse Galleries
On Cats and Dogs
Everything’s Eventual
Strange Roads



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01 June 2007

FANTASY MAGAZINE #6: Spring 2007


Fantasy Magazine #6 goes artsy, featuring an in-depth interview with sculptor and painter Lisa Snellings-Clark, whose works have appeared in collaboration with writers including Neil Gaiman, Gene Wolfe, and Peter S. Beagle. Also this issue: We shine the author spotlight on Writers of the Future winner (and Conan O'Brien crew member) Andrea Kail, including an original short story and a Q&A session with correspondent Eugie Foster. Plus: stories by Bruce McAllister, Lisa Mantchev, Marly Youmans, and more. Order your copy now!


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12 December 2006

FICTION: "The Dead Girl's Wedding March"


BY CAT RAMBO ~ Copyright 2006

Once upon a time a dead girl lived with the other zombies in the caverns below the port of Tabat, in the city beneath that seaside town, the city that has no name. Thousands of years ago, the Wizard Sulooman plunged the city, buildings and all, into the depths of the earth, and removed its name, over some slight that no one but his ghost remembers. There life continues.

Some dead folk surrender to slumber, feeling that there is no point pretending an agenda for each day. A few, though, pace out their days in the way they once paced out their lives.

The only actual living things in the City of the Dead are the sleek, silver-furred rats that slip through its streets like reversed shadows. On a day there like any other day, a rat addressed the dead girl.

Her name was Zuleika, and she was dark-haired, dark-eyed, and smelled only faintly of the grave, because every evening she bathed in the river that flowed silently beneath her window.

“Marry me,” the rat said.

It stood upright on its back legs, its tail curled neatly around its feet.

She was pretending to eat breakfast. A pot steamed on the table. She poured herself a deliberate cup of chocolate before speaking.

“Why should I marry you?”

The rat eyed her. “To be sure,” it admitted. “There’s more in it for me than for you. Having a bride of your stature would increase mine, so to speak.” It chuckled, smoothing its whiskers with a paw.

“I fear I must decline,” she said.

Leaving the rat to console itself with muffins, she went into the parlor where her father sat reading the same paper he read every morning, its pages black rectangles.

“I have had a marriage proposal,” she told him.

He folded his paper and set it down, frowning. “From whom?”

“A rat, just now. At breakfast.”

“What does he expect? A dowry of cheese?”

She remembered not liking her father very much when she was alive.

“I told him no,” she said.

He reached for his paper again. “Of course you did. You’ve never been in love and never will be. There is no change in this city. Indeed, it would be the destruction of us all. Shut the door when you go out.”

* * *

She went shopping, carrying a basket woven from the white reeds that line the river’s banks.

Passing through a clutter of stalls, she fingered fabrics lying in drifts: sleepy soft velvet, watery charmeuse, suedes as tender as a mouse’s ear. All in shades of black and gray, whites lying among them like discarded moonlight.

The rat sat on the table's edge.

“I can provide well for you,” it said. “Fish guts from the docks of Tabat and spoiled meat from its alleyways. I would bring you the orchard’s gleanings: squishy apricot and rotted peaches, apples brown as bone and flat as the withered breasts of a crone. I would bring you bits of ripe leather from the tannery, soaked in a soup of pigeon shit and water until it is soft as flesh.”

“Why me?” she asked. “Have I given you reason to suspect I would accept your advances?”

It stroked its whiskers in embarrassment. “No,” it admitted. “I witnessed you bathing in the river, and saw the touch of iridescence that gilds your limbs, like plump white cheeses floating in the water. I felt desire so strong that I pissed myself, as though my bones had turned to liquid and were flowing out of me. I must have you for my wife.”

She looked around at the market she had visited each third day for as long as she had been dead. At the tables of wares that never changed but only endlessly rearranged their elements. Then back at the rat.

“You may walk with me,” she said.

The rat hopped into the basket and they strolled along in silence. At length, he began to speak.

He told her of the rats of the city without a name, who have lived so long so close to magic that it has seeped into their skin, their eyes, and down into their very guts. How they have seen their civilizations rise and fall over the centuries, and their sorcerers and magicians have learned cunning magics, only to see them torn away each time they re-descended into savagery. How the white-furred rat matrons ruled their current society, sending their swains out to gather them food, eating more and more, in order to gain greater and greater social weight.

“That is what first drew me to this idea,” he said. “A human bride would have more weight than any of them. But then when I saw you, it seemed a meaningless and stale calculation.”

She felt a thrill of warmth somewhere in her chest. Upon reflection she realized that it was an emotion that she had not felt before she died. It was part interest, and part intrigue, and part vanity, and part something else: a twinge of affection for this rat that promised to make her his world.

* * *

“There is no question,” her father said. “This would bring change to the City.”

“And?”

“And! Do you wish to destroy this place? We are held by the Wizard’s spell – fixed in a moment when, dying because we cannot change, we do not die because we cannot change.”

Zuleika frowned. “That makes no sense.”

“That’s because you’re young.”

“You have only forty years more than my own five thousand, three hundred and twelve. Surely when one considers the years I have lived, I can be reckoned an adult.”

“You would think so, if you overlooked the fact that you will always be fifteen.”

She stamped her foot and pouted, but centuries can jade even the most indulgent father. He sent for a Physician.

The Physician came with eager steps, for new cases were few and far between. He insisted on examining Zuleika from head to toe, and would have had her disrobe, save for her father’s protest.

“She seems well enough to me,” the Physician said in a disappointed tone.

“She believes she wishes to marry.”

“Tut, tut,” the Physician said in astonishment. “Well now. Love. And you wish this cured?”

“Before the contagion spreads any further or drives her to actions imperiling us all.”

Zuleika said nothing. She was well aware she was not in love with the rat. But the idea of change had seized her like a fever.

The Physician overlaid her scalp with a netting of silver wire. Magnets hung like awkward beads amid crystals of midnight onyx and grey feldspar.

“It is a subtle stimulation,” he murmured. “And certainly Love is not a subtle energy. But given sufficient time, it will work.”

He directed that Zuleika sit in a chair in the parlor without disturbing the netting for three days.

The days passed slowly. Zuleika kept her eyes fixed on the window, which framed a cloudless, sunless, skyless world. She could feel the magnetic energies pulling her thoughts this way and that, but it seemed to her things remained much the same overall.

On the third day, the rat appeared.

“My beautiful fiancée,” it said, gazing at where she sat. “What is that thing you wear?”

“It is a mechanism to remove Love,” she said.

Its whiskers perked forward, and it looked pleased. “So you are in love?”

“No,” she said. “But my father believes that I am.”

“Hmmph,” said the rat. “Tell me, what is the effect of such a mechanism if you are not in love?”

“I don’t know."

It considered, absently flicking its tail.

“Perhaps it will have the opposite effect,” it said.

“I have been thinking about that myself,” she said. “Indeed, I feel fonder towards you with every passing moment.”

“How much longer must you wear it?”

Her eyes sought the clock. “Another hour,” she said.

“Then we must wait and see.” The rat sniffed the air. “Did your family have muffins again this morning?”

“I’ve been sitting here for three days; I didn’t have breakfast.”

“Then I shall be back within a half hour or so,” it said and withdrew.

At the hour, the door opened, and her father and the Physician entered. The rat, licking its chops, discreetly moved beneath her chair where, hidden by her skirts, it could not be seen.

“Well, my daughter,” her father said, patting her on the back as the Physician removed the apparatus. “Do you feel restored?”

“Indeed I do,” she said.

“Good, good!” He clapped the Physician’s shoulder, looking pleased. “Good work, man. Shall we retire to discuss your fee?”

The Physician looked at Zuleika. “Perhaps another examination . . . ” he ventured.

“No need,” her father said briskly. “Love removed, everything’s fixed. Our city can continue on as it has for the past millennium.”

* * *

When they had gone, the rat crept out from beneath her chair, regarding her. “Well?” it said.

“I do not wish to be married down here.”

“We can make our way to the surface and say our vows in Tabat,” the rat said. “I know all the tunnels, and where they wind to.”

And so she took a lantern from where it hung in the garden, shedding its dim light over the pale vegetation nourished there by sorcery rather than sunlight. They made their way to the first tunnel entrance, the rat riding on her shoulder, and started towards the surface. Behind them, there came a massive crash and crack.

“What was that?” the rat said.

“Nothing,” Zuleika said. “Nothing at all, anymore.”

She marched on and behind her, the City with No Name continued to fall.

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11 December 2006

PROFILE: Bantam editor Juliet Ulman


INTERVIEW BY MATTHEW CHENEY ~ Copyright 2006

Juliet Ulman is a senior editor with Bantam Dell, where she has worked on such books as Living Next Door to the God of Love by Justina Robson, The Strange Adventures of Rangergirl by Tim Pratt, In the Night Garden by Catherynne M. Valente, and The Patron Saint of Plagues by Barth Anderson. Additionally, she has been responsible for bringing to the U.S. such books as M. John Harrison's Light and Justina Robson's Natural History, and she edited the Bantam editions of K.J. Bishop's The Etched City and Jeff VanderMeer's Veniss Underground and City of Saints and Madmen, all originally published by Prime Books.

How did you first get involved in the world of publishing? What attracted you to it?

I actually began my career at the same company I work at now. My first real exposure to publishing was when I was hired as an editorial assistant at Bantam nine years ago -- I did not do an internship or enter a publishing program like the Radcliffe program, I simply sent out resumes and crossed my fingers. Originally I'd planned to perhaps enter academia, and had originally been applying for fellowship programs at private schools before what seemed like the inevitable step to graduate school. At some point I realized that this plan was insane, and shifted my focus entirely. I considered what I was good at and what interested me, and like almost all editors I know, simply did the math that I both loved literature and that my natural skills were a good match for the field. Then I was basically lucky enough to be hired!

Have you always been a reader of science fiction and fantasy?

I read some scattered SF and Fantasy as a kid, and a bit during adolescence, but in fact I don't have a particular early bond with the genre. I read very, very broadly from the moment that I could, and SFF was simply one of the many things I happened to read. I never self-identified as an SF fan, though I read a fair bit in the course of cramming myself with words of all sorts. Of course, once I committed to working in the field, I had to do (and am still doing) a tremendous amount of catch-up on the classics of the genre both well and lesser known.

Is there a classic work you've recently read that you loved?

I suppose it depends upon how you choose to define classic, but I really enjoyed Nova by Samuel Delany a couple of months back. I know the clever thing to say here would be Dhalgren, but to be perhaps too honest, I'm intimidated just enough that my copy seems to linger on the shelf when I'm grabbing paperbacks for the subway ride.

How is your work different when you are acquiring an unpublished manuscript versus acquiring, for instance, a book previously published in the U.K.?

It is substantially different. With an unpublished manuscript, I am involved from the ground up -- working closely with the author on issues both large and small, addressing structural concerns, character issues, matters of plot, theme, and refining the language. When the book has been previously published, my role is far less intensive. If I purchase rights from the U.K. publishing company, my options are very limited, and I am essentially committed to taking the text as is. However, if I purchase U.S. rights from the author directly, I sometimes have a bit more leeway, even if the book has been previously published in the U.K. In several cases I've discussed the possibility of some additional refinements to the text for American publication with the author, and we've worked out minor concerns on the line and paragraph level -- making changes here or there to adjust point-of-view matters (a big difference between U.K. and U.S. texts is often the treatment of POV) or logical inconsistencies, cleaning up some phrasings, trimming a bit or fleshing out a scene -- minor adjustments that I think overall improve the flow and feel of the book without forcing the author to dramatically rework the text. Like moving a rock or two in a stream so that the water moves almost imperceptibly more smoothly. If the book was sold first in the U.K. but hasn't yet been published, occasionally I've been privileged enough -- as in the case of Alan Cambell's Scar Night -- to work in tandem with the British editor in refining the text so that the final manuscript is the same in both territories and reflects our combined efforts.

How is point of view handled differently in the U.K. than in the U.S.?

I find that point of view is significantly more flexible in the U.K. U.K. authors tend not to keep the third-person POV as tight as is typical in American writing, and often deliberately jump from character to character within chapters, scenes, and occasionally paragraphs as a stylistic device. It's often handled very well, but can occasionally be confusing or just subtly offputting to an American reader (who may not even immediately identify what is bothering them about the narrative). I'll frequently ask a U.K. author if it's all right for me to subtly tidy up some of the POV shifts just so that we're consistent within the scene or within the moment.

Regarding point of view in general, I don't mind a bit of shifting to serve the narrative, but in my opinion, it should be at a clear breaking point within the scene and there must be a reason to change perspectives (beyond just "let's see what this character thinks about it"). The worst example I ever saw was changing POV characters at times sentence-to-sentence and occasionally within a sentence, which was not only tremendously confusing, but was a real example of what we mean by "head-hopping" for convenience. The author intended to provide a broad view of all of the action and emotional entanglements, and instead came across as too lazy to do the work to flesh out and delineate the characters without providing windows directly into their thought processes, and too insecure to let the characters be interpreted (and possibly incorrectly or uncharitably) by the reader without having every emotion and response spelled out in detail.

That is not a book we published, by the way.

What skills does an editor need?

Oh my lord. All sorts? Okay, I'm going to try to talk about some skills that may be less obvious.

A lot of people might assume that the first thing would be obsessive attention to detail and crazy grammar skills, but in fact, this is not entirely true. To address the latter, obviously a good relationship with language is necessary. However, most editors will tell you truthfully that often we don't necessarily even know the names of the grammatical rules that cause us to mark various things on your manuscript. A lot of that is really just an natural editorial inclination combined with intense familiarity with structure and rhythm built upon years and years of reading, rather than being able to recite the rules backwards and forwards. We'll often know something is wrong just from looking at it, but not necessarily be able to explain exactly why. Sometimes I actually have to look things up so that I can properly justify my gut reaction! Also, honestly, we have (wonderful, underappreciated) copyeditors. I am a clever girl, but it's not my job to rake over every piece of punctuation with a fine-toothed comb. You must be good, yes, but it's not necessary to be infallible. I find that outside of the industry, many people seem to think that editors function as copyeditors -- correcting grammar & spelling & factual errors. I do do this, of course, but what I really get paid for is structural work. Far more important, and often overlooked in discussions of "what makes a good editor" is the ability to see the big picture. An editor needs to be able to address the manuscript as a whole, and not get lost in minutiae, failing to see the forest for the trees. You've got to be able to look at the thing as a tapestry and spot not only what the picture should really be, but which threads must be tugged or cut to get there. It's my job to help the author create the best book he or she can, and sometimes that means looking in to find the book they actually meant to write.

On a related note, I find that an essential skill as an editor is the ability to accurately judge the author's capabilities and flexibility. You have to know both what an author is capable of really doing in revisions -- are you asking too much? Will he or she be capable of small adjustments but lost if it comes down to rethinking the book? -- and also what an author is willing to do. Sometimes I've had a pleasant surprise when pushing an author past what he or she thought was possible, and other times, I've just had to learn when to let go.

In the larger sense, I think that an editor must be secure in his or her vision to be effective. It's easy to get batted about by the market and by other people's successes (or your failures) and begin to doubt your own judgment, or get caught up in mimicry. It can be a very odd job, in that a lot of what you do relies heavily on one person's opinion -- there are, of course, other people involved, but the editor is the point person. You become the arbiter for what gets bought and how it's packaged and how the copy is written, etc., plus the overall tone and approach of the list. You need to have a firm sense of self and conviction in what it is you're trying to accomplish. Being wishy-washy and constantly deferring to other people doesn't help the books, and it doesn't help an editor establish the necessary authority in-house. No editor should be an island, but you are going to have to go out on a limb and take chances to accomplish anything truly meaningful -- so you've got to have the fortitude to make those choices.

Finally, I think that the value of cooperation and inter-personal relationships is often given short shrift. Many people enter into Editorial (as I did!) thinking that they'll be holed in their little garrets all day with a manuscript, dealing only with the written word. It's a marvelous fantasy for bookish introverts. Nothing could be further from the truth. Not only is there a lot of paperwork and daily operations stuff to deal with, but of course there's socializing and networking as well -- agent lunches and conventions and cocktail parties, etc. You must also operate smoothly within the house. You must be able to maintain good relationships with the other departments and be able to cooperate and communicate effectively. You can have the best editor in the land as far as the text is concerned, but it will do you no good if he or she is locked in a pitched battle with Production, gets in screaming matches with Publicity, can't communicate with Art, and never turns Marketing's ad mockups around on time. Having a vision does not mean being a jackass.

What differentiates a book that you want to work on from one that is perhaps good but not something you want to spend time with?

Ah, now that's a very good question. As best I can explain it, it's like the difference between someone you want very badly to date, and someone you want to be friends with -- there's an intangible chemistry. With a book that is clearly well-constructed and interesting but leaves me with no inclination to acquire it, I can see on paper why it works -- and often even anticipate that it will be very successful -- but I just don't feel particularly enthusiastic about it. On the other hand, a book that is right up my alley may be obviously difficult to sell, hard to categorize, an obvious challenge to make a profit on -- but it leaves me feeling excited and energized, and can literally makes my heart race. And a really "me" book feels like an intense crush, illuminating and electric -- like it was written just for me. I become infatuated. I have butterflies in my stomach, and I want to tell all of my friends about it. I can hardly think straight until I have acquired it. (Or at least tried to!)

I've occasionally acquired projects that were good, but just didn't flip that switch for me, and I feel it always ends in disappointment. Without that fire, I can't be a truly passionate advocate for the project -- and I'm not good at doing things half way. Also, you have to remember that in most cases I'm going to be working very closely with the text. If you don't love the book, not only does it become a chore to go through the process of extensive revisions (as my colleague Anne always says: I'm going to have to read it atminimum 4-5 times, I'd better damn well like it), but it's hard to find that clarity of vision that helps you see your way through to exactly how best to serve the text.

I always hope that explanations like this may help authors understand -- when an editor says that he or she just didn't "click" with a manuscript that is perfectly well-written, there's really something to that. We're not just making it up.

How much do you have to consider marketing when you decide to acquire a manuscript? If you love a book, but know it will be difficult to find an audience for, what do you do?

Pray.

In seriousness, there is a difference between a somewhat difficult and a Sisyphean task. My problem is that I have to get out a certain number of copies, or it's simply not worth our starting up the presses, due to cost-per-unit and (more importantly) the tremendous amount of operating expenses we have to cover. If it's difficult, but I think there's a chance that I can make it work, I'll take it on and aggressively campaign in-house to get support behind it. I give copies of the manuscript to Sales, Marketing, Publicity, everyone who gets within a 3-foot radius. I harass certain sales representatives to make the time to take a look at it well in advance. I send it out for blurbs -- the effectiveness of pre-publication blurbs in the marketplace can be debated, but they are definitely effective in getting my publisher to take notice. I discuss different promotional tacks we could take with Marketing and how to tweak our usual publicity efforts with Publicity. It involves a lot more work for everyone than a more straightforward project and is not always successful, but in my opinion the key stepping stone to giving an unusual book a chance is always the work an editor does in-house with his/her colleagues to get them to understand and appreciate the book.

If I think that it's a great book, but realistically I couldn't hope to sell more than a couple thousand copies, that's not a book I can do -- that's a book that is best suited to a small press and will be a solid success there, rather than with me, where those sales would be viewed as an abysmal failure.

In terms of considering marketing issues before acquisition, once we're past the question of if it's doable for us, then I have to look at why I am acquiring it beyond just my own special love for the project. I need to have a clear idea of who the audience will be before I walk into my publisher's office and ask her for money to make an offer -- I need to be thinking ahead to how I am going to position it and who (and how many of them) we're going to sell it to. Sometimes I hear aspiring authors freaking out that publishers insist upon a "platform" from which to launch a book before they'll consider buying -- in fiction, this is not really true. Of course we love it if you have a built-in audience or otherwise bring something special to the table that will make it easier for us to sell your books, but good writing is good writing. If I love it and I think I can sell it, then I'll make a move to acquire it. It's very simple. The key is thinking I can sell it -- and thinking I can sell it means having an idea of how I would sell it -- that's where the idea that editors are always thinking about marketing comes in. If I don't have any idea how I would market it, I have no business putting my company's money down for it.

What upcoming books have you been working on?

Right now I am working on Fall 2007 books, so I am (very belatedly!) working on edits on Christopher Barzak's debut novel, One for Sorrow, an absolutely haunting coming of age story that is a bit like Catcher in the Rye meets the afterlife. I'm also in the midst of the first in Tim Pratt's new urban fantasy series, a really fun magic-based adventure called Blood Engines -- definitely not your same old vampires+werewolves+sex number. I've got two U.K. books coming up that I can't wait for -- End of the World Blues by Jon Courtenay Grimwood, and Nova Swing by M. John Harrison -- but to be fair, I'm really not doing any major editorial work on either. I'm just too much of a fangirl not to mention them.

We obviously work far ahead, so in terms of things that are actually immediately forthcoming: I recently finished work on the aforementioned Scar Night, a dark steampunk epic fantasy with airships and angels and assassins and undead armies and arrrgh! (it's serious fun), and on Eliot Fintushel's insane and fabulous Breakfast with the Ones You Love, a crazy girl-meets-boy-gets-chased-by- the-Russian-mob-builds-a-spaceship-opens-the-gates-of-Eden that fills me with ridiculous joy. We also finished work on the concluding volume of Tony Ballantyne's excellent trilogy (Recursion, Capacity, Divergence) -- which is, coincidentally, one of those U.K. books that I've done additional work on post-U.K. publication. I really enjoyed working on that trilogy and watching the process of how he's developed the whole arc -- Tony just gets stronger and weirder, and goes further and further into the big ideas and scary places of science fiction with each book. The first book was relatively normal, and by the third, it's nearly off the chart. It was a real joy to see a writer really stretch like that, to watch the story expand before my eyes.

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10 December 2006

FANTASY MAGAZINE #5: Winter 2006/07


On sale Dec. 29, the fifth issue of Fantasy Magazine puts a spotlight on Erzebet YellowBoy. Coeditor of Cabinet des Fees, creator of handc
rafted art books and author of the forthcoming novel Sleeping Helena from Prime Books, Erzebet talks with correspondent Matthew Cheney about faerie tales, publishing, and inspiration. Also this issue: the debut of "Fantaseers," a new regular feature profiling creative professionals working in all corners of fantasy publishing, from copy editors to cover artists. Plus: short stories by Cat Rambo, Samantha Henderson, Richard Parks and more. Preorder now from Clarkesworld Books!


FICTION

Bear Lake,” by Margaret Ronald
“The Dead Girl’s Wedding March,” by Cat Rambo
“The Truth According to Margot Williams,” by Leslie Claire Walker
“Such a Lovely Shade of Green,” by Samantha Henderson
“The Words the Rain Wrote,” by January Mortimer
“A Garden in Hell,” by Richard Parks
“Furnace Room Lullaby,” by Leah Bobet
“Disquiet,” by Amber van Dyk
“Among Their Bright Eyes,” by Alaya Johnson
“At the Core,”
by Erzebet YellowBoy

NONFICTION
Interview: Erzebet YellowBoy, author,
Sleeping Helena
Interview: Juliet Ulman, editor, Bantam/Spectra Books
Book reviews: China Mieville, Gene Wolfe, Caitlin R. Kiernan, Ellen Kushner, Ellen Datlow & Terri Windling, and more
Cover art: Alexandra Bach

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09 December 2006

BOOK REVIEWS: Wright, Gallagher,
Datlow & Windling, Wolfe, Cook

EDITOR'S NOTE: Fantasy Magazine book reviewers include Stefan Dziemianowicz, Paula Guran, Rich Horton, Stuart Jaffee, and Victoria Strauss.

* * *

Fugitives of Chaos
John C. Wright
Tor, $25.95
(320p)

In Orphans of Chaos (2005), Amelia, Vanity, Colin, Quentin, and Victor -- supposedly students at an assumed British boarding school -- discovered a great deal about who and what they were and attempted an escape, only to be captured and again wiped clean of memory by their teacher-keepers. Fugitives of Chaos takes up where the first book left off and narrator Amelia, helped by a creature in her bloodstream, recalls who they are (Amelia is a Greek goddess from hyperspace, Quentin from the underworld, Colin from dreamland, Victor from outer space, and Vanity from Homer -- all immortal beings), who their keepers really are, that each orphan has supernatural (or extreme scientific) power that checks one of their keepers, and that they are in dire danger and must escape again. Although the orphans are not truly teenagers or human, they generally react and interact as such. They are not only living a tense high adventure, they are also coming of age both metaphorically and in terms of their true identities. Even though the main characters are more-or-less adolescents, the Chaos books are written for adults (and probably most enjoyed by adults with some knowledge of classic mythology and a smattering of physics) and only the most precocious of young adults are likely to find them of interest. While Wright is undeniably original, he is obviously doing an adroit turn on Roger Zelazny and his literary allusions are akin to those of Jack Vance. Wright's intelligently enjoyable tale of the highly unusual orphans will continue in Titans of Chaos.

The Painted Bride
Stephen Gallagher
Subterranean Press, $40

Horror stories have become a big game of roulette lately. Sometimes you win, often times you lose. In The Painted Bride, Gallagher delivers a handsome win. Lean and taut, the story follows Frank Tanner, a devoted father who may have murdered his wife, as he navigates courts, police, and his own children while trying to keep his family together. Part of the tale concerns whether or not Frank committed the crime, but more so, the novella focuses on how we often destroy the things we care about the most. In his unyielding attempt to hold onto his daughter and son, Frank shows how blinded we can all become. Gallagher writes clearly and concisely with a straightforward style that rarely breaks from a scene and always keeps the pressure on -- like Jack Ketchum minus the gore. Though the climactic conclusion does deliver, it is predictable. It lacks the same punch as the rest of tale, as if the author tried to hurry it up and be done. The story still works, but the reader is left wishing for a more detailed, more satisfying ending. The rest of the tale, however, more than makes up for this deficiency. With solid main characters who are complicated and intriguing, one wonders how Gallagher managed to fit so much into so little space. The minor characters serve their purpose and do little more. In a longer work, they might have been beefed up a bit, but there is no loss to the tale’s impact. The fear and intensity brought on as the story unfolds is also impressive. The Painted Bride, once opened, refuses to be closed.

Salon Fantastique: Fifteen Original Tales of Fantasy
Ellen Datlow & Terri Windling
Thunder's Mouth, $16.95

Salon Fantastique's unthemed stories are so diverse it is difficult to read them one after another. The jump from one realm of the fantastique (like Greer Gilman's nonlinear Cloudish dialect story "Down the Wall") to another entirely different (like Paul DiFilippo's straightforward story of disaster survivors in "Femaville 29") is so jarring you may feel queasy. Both are fine stories, but they are not particularly complementary. Not only must the reader allow each story its own space, its pace must also be individually accommodated. Delia Sherman sets a leisurely opening tempo with the captivating "La Fée Verte," a story of mid-nineteenth century Parisian demimonde love and prophecy. Richard Bowes's "Dust Devil on a Quiet Street" then strolls through the recent history of a modern New York artsy set to uncover foul play. Marly Youmans' "Concealment Shoes", a charming chiller of children who defend their new home from a supernatural onslaught, trips along briskly while "The Guardian of the Egg" by Christopher Barzak goes mid-speed as a bright teenage girl metamorphoses into a triumph of nature. Gavin J. Grant's "Yours, Etc.", an unusual ghost story about a haunted couple, and the poignant but amusing "The Mask of ’67" by David Prill, in which a small-town girl who became a star turns up for a reunion, both run on surrealistic rhythms of their own. Jeffrey Ford's splendid "The Night Whiskey" can't be gulped down too quickly and Lucius Shepard's "The Lepidopterist" is told in a tall-tale Latin drawl. (There are also stories by Jedediah Berry, Catherynne M. Valente, Lavie Tidhar, Peter Beagle, and Gregory Maguire.) Salon Fantastique is a commendable compilation of literate fantasy, but enjoy its components discretely.

Soldier of Sidon
Gene Wolfe
Tor, $24.95

Soldier of Sidon is the finest novel of ancient Egypt ever written and betters (in accessibility and even historicity) Wolfe's two previous related novels, Soldier of the Mist and Soldier of Arete, which are considered by many as classics. In Soldier of Sidon we again meet up with Latro (Lewqys/Lucius), a former mercenary for the Persian Great King (Xerxes) whose memory has been impaired by a head wound. He must write down the day's events so he can read them the next morning. Although he has some long-term memory, without this written record Latro is not able to recall who he is, who anyone else is, or what he is about. But, as one character in Sidon says, this lack of memory is an ill thing, yes, but numinous: Latro can see and speak with gods, spirits, and other supernatural creatures. He finds himself in Egypt with Captain Muslak, a man who owes Latro his life (or at least his freedom). Latro had become convinced (although he later forgot) that the answer to the mystery of what happened to him lay in Egypt and Muslak, who trades there, has given him passage on his ship. The Persian Satrap commissions Muslak to journey up the Nile into nearly unknown territory and Latro accompanies him in command of a small band of soldiers. A scholar, a magician, a scribe, and two "river wives" (one for Muslak, one for Latro) go with them. Their mission is murky, but a long-lost scroll of wisdom is involved. Latro is both helped and hindered along the way by various beings from Egypt's rich religion/mythology. Wolfe's understated style and deceptively simple language combine with his unreliable narrator's ability to experience that which is beyond mortal knowledge to produce a haunting, magical novel in which the supernatural is as real as the flow of the Nile. Wolfe provides more than merely accurate historical detail; his prose allows the reader to briefly live in the ancient world. As with the earlier books, this one is open ended and Latro's story obviously continues. As it has been seventeen years since Soldier of Arete was first published, one can only hope the next installment comes much sooner.

Sung In Blood
Glen Cook
Night Shade Books, $23.95

Shassesrre, the Crossroad of the World, has enjoyed centuries of peace thanks to the great wizard Jerhke. That peace comes to an abrupt end when a mysterious attack kills him. Now his son, Rider, and trusted friends, must restore safety to Shassesrre, bring the killer to justice, and avoid the political maneuvers of a King tired of dealing with wizards. With a plot that sounds like the foundation for a doorstop trilogy, Glen Cook, best known for The Black Company series, deftly whittles away all the subplots and backstory to leave a true fantasy anomaly -- a lean, trim epic fantasy tale. In less than two hundred pages, Sung In Blood packs in more action and adventure than several never-ending epics combined. There’s even room for a bit of political intrigue. The downside, however, is that there is little room to offer anything else. Rider is an intriguing character -- potentially a great character -- but with such a frenzied pace, there little time to get to know him more deeply than as a wizard on a mission. Early on, when confronted with his father’s death, Rider acknowledges he lacks time to grieve as he must fight the coming evil. This sounds plausible and establishes Rider’s harder side, but it feels more like the author did not want to deal with the character’s emotions. Rider comes to many needed answers quickly. This works at times, but strains credulity at other times. Still, one can only expect so much from a novella trying to be an epic and Cook does a fantastic job delivering what he can. The reader is often left wanting more, but perhaps Cook has more planned for these characters in other volumes. We can only hope so. Until then, if you seek a fast-paced, exciting adventure that never strays from the path of expectation, then this one delivers.

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01 November 2005

WELCOME TO FANTASY MAGAZINE

Fantasy Magazine is a quarterly magazine of all forms of fantasy fiction. High fantasy, contemporary and urban tales, surrealism, magical realism, science fantasy, and folktales can all be found in our pages. The magazine is published by the World Fantasy award-winning Prime Books.

As of July 1, FANTASY is closed to submissions. We'll likely re-open in November after WFC.

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